Object-oriented Modelling & Games (OMG)

A Python library to model for discrete event simulation in object-oriented way and apply game theory and optimizations.

Overview

Overview goes here.

Installation

Installation goes here.

Tutorial

Tutorial goes here.

API Reference

class Environments.HelloEnvironment

Summary line: The proof of concept

Extended description: The proof of concept

world()

Summary line: This function spits out a Hello World back and ensures that the build system works.

Extended description: This function spits out a Hello World back and ensures that the build system works.

Parameters:arg1 (int) – Description of arg1. Description of arg1. Description of arg1. Description of arg1. Description of arg1. Description of arg1.
Returns:Description of return value. Description of return value. Description of return value. Description of return value.
Return type:bool

Examples should be written in doctest format, and should illustrate how to use the function.

>>> from omg.Environments import HelloEnvironment
>>> hello = HelloEnvironment()
>>> print(hello.world())
Hello World, back!